In this unique book, Chambers- Jones undertakes empirical research into gambling in virtual worlds and highlights the jurisprudential issues relating to economic internet crime and digital currencies. Gambling is an old phenomenon and advancements in technology have seen gambling behaviour transverse a new path. The law in this area has not kept pace with such technological advances, leaving grey areas of concern un-discussed and un-regulated. The relationship between real world legislation and advancements in technology demonstrates ineffectual transposition of law onto new modern phenomena, generating loopholes in legislative protection. Financial Crime and Gambling in a Virtual World, provides a critical discussion on laws relating to gambling in virtual worlds, commenting that terms such as 'virtual' or 'fantasy law' are unhelpful in promoting effective legislation. The discussion reveals how virtual world gambling dominos onto other criminal acts within virtual worlds, specifically through criminal aspects of digital currencies. New forms of virtual world crimes need to be taken seriously and accepted as a threat in order to build legislation that acknowledges the growing use of new technologies in forms of financial crimes. Chambers- Jones concludes through presenting the necessity for joined up national and international legislation to effectively tackle virtual world crimes. This distinctive investigation will appeal to PHD and master's students or researchers with an interest in cybercrime, economic internet crime and virtual economies. Practitioners, Policy writers and Law enforcement officers will find this book informative in promoting further legislation to encompass new technologies in economic internet crime.
Little fingers can easily learn how to move the novelty sliders to reveal favorite animals and their names and sounds in this interactive board book.
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